Difference between revisions of "ARM"

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(Created page with "== Introduction == So here is a bit of help to get you started: === The ARM processor === The ARM Processor is a RISC based architecture and comes in many flavors. == Gameb...")
 
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=== Additional Resources ===
 
=== Additional Resources ===
* links to be added
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* [https://problemkaputt.de/gbatek.htm GBATEK]

Revision as of 04:42, 10 September 2020

Introduction

So here is a bit of help to get you started:

The ARM processor

The ARM Processor is a RISC based architecture and comes in many flavors.

Gameboy Advance

The Gameboy Advance uses an ARM7TDMI Processor running at 16.7 MHz, 384kb of memory and a 240x160 pixel resolution.

Setting up

Setting up your development platform for the Gameboy Advance:

  • Assembler: -
  • Emulator(s): -

Video display

The Gameboy Advance has many graphics modes to play in both 256 colors as well as 15-bit direct RGB access, as well as support for tilemaps and 128 hardware sprites with a max 64x64 resolution.

Getting something on screen

To be added soon.


Sound

The Gameboy Advance has 4 channel sound + 2 x DMA for digital audio.

Make some noise

To be added soon.

Additional Resources