Difference between revisions of "Main Page"

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*[[Getting Started]]
 
*[[Getting Started]]
*[[Tips, Tricks, and Techniques]]
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*[[Tips|Tips, Tricks, and Techniques]]
 
*[[Case Studies]]
 
*[[Case Studies]]
*[[Additional Resources]]
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*[[Resources|Additional Resources]]
  
 
This wiki is still under construction, and is not yet open for business.
 
This wiki is still under construction, and is not yet open for business.

Revision as of 00:55, 5 August 2016

Welcome to SizeCoding.org!

SizeCoding.org is a wiki dedicated to the art of creating very tiny programs for the 80x86 family of CPUs. By "very tiny programs", we mean programs that are 256 bytes or less in size, typically created by members of the demoscene as a show of programming skill. The size of these tiny programs is measured by their total size in opcode bytes, and are usually delivered as executable .COM files to be run in pure DOS, a Windows DOS VM, or an emulator such as DOSBox. Yet despite their tiny size, these programs are able to produce amazing graphical displays, playable games, and sometimes music. There are even some surprisingly effective programs in under 16 bytes, such as a maze generator in 10 bytes, and an "Enter the Matrix" screensaver in only 8 bytes.

The intent of this wiki is to help teach x86 assembler programmers the various tricks and techniques used to create tiny demoscene intros. While these techniques can be used for other applications (boot sectors, BIOS and firmware code, etc.), the information presented here is firmly oriented towards the demoscene.

This wiki is still under construction, and is not yet open for business.