Difference between revisions of "File format"
 (Added Windows and Atari ST format (template))  | 
				m (added Linux)  | 
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* Tape file formats, as they have a higher overhead usually  | * Tape file formats, as they have a higher overhead usually  | ||
| − | ==  | + | ==IBM PC==  | 
| + | |||
===COM===  | ===COM===  | ||
System: MS-DOS  | System: MS-DOS  | ||
| Line 22: | Line 23: | ||
File extension: .com  | File extension: .com  | ||
| − | |||
===EXE===  | ===EXE===  | ||
System: Windows  | System: Windows  | ||
| Line 35: | Line 35: | ||
File extension: .exe  | File extension: .exe  | ||
| + | |||
| + | ===Linux===  | ||
| + | System: Linux  | ||
| + | |||
| + | Header: ca. 100  | ||
| + | |||
| + | Native size unit: Bytes  | ||
| + | |||
| + | Loads to:   | ||
| + | |||
| + | Starts at:   | ||
| + | |||
| + | File extension: none  | ||
==Commodore==  | ==Commodore==  | ||
Revision as of 03:16, 17 January 2022
Contents
File formats
File formats describe the content of a file.
This page is not about:
- File systems which organize files on a partition
 - Disk images which save a (disk) file system within one file
 - Tape file formats, as they have a higher overhead usually
 
IBM PC
COM
System: MS-DOS
Header: 0 bytes see here
Native size unit: Bytes
Loads to: 0100h
Starts at:
File extension: .com
EXE
System: Windows
Header: 200+
Native size unit: Bytes
Loads to:
Starts at:
File extension: .exe
Linux
System: Linux
Header: ca. 100
Native size unit: Bytes
Loads to:
Starts at:
File extension: none
Commodore
PRG
System: CBM-DOS (Commodore, e.g. C64)
Header: 2 bytes (= start address)
Native size unit: Blocks (256 bytes including 2 bytes linking to next block)
Loads to: given address in header
Starts at: given address in header
File extension: .prg
P00
System: CBM-DOS / PC64 Emulator
Header: extended 26 bytes; also includes the name; see here
Native size unit: Blocks
Loads to: given address in header
Starts at: given address in header
File extension: .p00
Atari 8bit
XEX, EXE, COM
System: Atari
Header: 6 bytes or more (FF FF <start address> <end address>); see also here
Native size unit: ???
Loads to: given start address in header
Starts at: given end address in header
File extension: .exe .com .xex (any ending possible)
Atari ST
TOS
System: Atari ST
Header: 32 Bytes
Native size unit: ???
Loads to:
Starts at:
File extension:
Amstrad
BIN
System: AMSDOS (Amstrad CPC)
Header: 128 bytes (includes filename, start address, end address, etc.; 95 unused bytes; see also AMSDOS-Header
Native size unit: kb
Loads to: given start address in header
Starts at: given end address in header
File extension: .bin (on PC)
Spectrum
Binary
System: ZX Spectrum
Header: none
Native size unit: ???
Loads to: special loader required; usually a BASIC program
Starts at: see above
File extension: ??? usually delivered within a disk image (.trd)