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MicroW8 is a WebAssembly based fantasy console inspired by the likes of TIC-80, WASM-4 and PICO-8.

The initial motivation behind MicroW8 was to explore whether there was a way to make WebAssembly viable for size-coding. (Size coding being the art of creating tiny (often <= 256 bytes) graphical effects and games.) The available examples so far are all in this space, however, I very carefully made sure that all design decisions make sense from the point of view of bigger projects as well.

Setting Up

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Video Display

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More information to follow

Additional Resources

  • [1] MicroW8 website
  • [2] MicroW8 Documentation
  • [3] CurlyWas Documentation
  • [4] MicroW8 Seminar