User contributions
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)
- 14:53, 19 August 2016 (diff | hist) . . (+174) . . Floating-point Opcodes
- 14:48, 19 August 2016 (diff | hist) . . (+139) . . Output (→Outputting in mode 13h (320x200))
- 14:46, 19 August 2016 (diff | hist) . . (+85) . . Output (→PC Speaker)
- 14:44, 19 August 2016 (diff | hist) . . (+240) . . Output (structured midi section)
- 14:31, 19 August 2016 (diff | hist) . . (+1,203) . . Output (added 16 bytes MIDI "gunshot" example)
- 13:35, 19 August 2016 (diff | hist) . . (+408) . . Floating-point Opcodes (→Optimizing with the FPU)
- 12:35, 19 August 2016 (diff | hist) . . (+625) . . General Coding Tricks (Clarified origin of "Rrrolas trick" and differences)
- 12:22, 19 August 2016 (diff | hist) . . (+19) . . Floating-point Opcodes
- 12:21, 19 August 2016 (diff | hist) . . (0) . . m Floating-point Opcodes (→Optimizing with the FPU)
- 12:14, 19 August 2016 (diff | hist) . . (+1,009) . . Floating-point Opcodes (→Optimizing with the FPU)
- 11:56, 19 August 2016 (diff | hist) . . (+1,156) . . Floating-point Opcodes (→Optimizing with the FPU)
- 15:52, 17 August 2016 (diff | hist) . . (+10) . . m Floating-point Opcodes
- 15:13, 17 August 2016 (diff | hist) . . (+90) . . m Floating-point Opcodes
- 14:27, 17 August 2016 (diff | hist) . . (+1,023) . . Floating-point Opcodes (optimized neontube 52 version with image)
- 14:22, 17 August 2016 (diff | hist) . . (+22) . . N File:Neontube 52b optimized.png (current)
- 14:09, 17 August 2016 (diff | hist) . . (+1,671) . . Floating-point Opcodes
- 13:39, 17 August 2016 (diff | hist) . . (+1,488) . . Floating-point Opcodes (tunnel code and explanations)
- 13:00, 17 August 2016 (diff | hist) . . (+1,635) . . Floating-point Opcodes
- 12:59, 17 August 2016 (diff | hist) . . (+22) . . N File:Tunnel effect neontube.png (current)
- 12:34, 16 August 2016 (diff | hist) . . (+3,878) . . Floating-point Opcodes (details for the 37b version)
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)