User contributions
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- 11:42, 25 January 2023 (diff | hist) . . (+344) . . Processing (current)
- 11:38, 25 January 2023 (diff | hist) . . (+9) . . Processing
- 10:05, 23 January 2023 (diff | hist) . . (+44) . . Processing
- 10:04, 23 January 2023 (diff | hist) . . (-46) . . Processing
- 10:03, 23 January 2023 (diff | hist) . . (+1) . . Processing
- 10:02, 23 January 2023 (diff | hist) . . (-1) . . Processing
- 10:02, 23 January 2023 (diff | hist) . . (+845) . . Processing (→Video display)
- 09:45, 23 January 2023 (diff | hist) . . (+67) . . Processing
- 09:44, 23 January 2023 (diff | hist) . . (+59) . . Processing
- 09:37, 23 January 2023 (diff | hist) . . (+4) . . Processing
- 09:37, 23 January 2023 (diff | hist) . . (+500) . . Processing (→Sound)
- 09:33, 23 January 2023 (diff | hist) . . (+94) . . Processing
- 09:29, 23 January 2023 (diff | hist) . . (-9) . . Processing
- 06:30, 23 January 2023 (diff | hist) . . (+246) . . Processing
- 05:54, 23 January 2023 (diff | hist) . . (+127) . . PICO-8 (→Tiny ROM Export) (current)
- 03:07, 16 January 2023 (diff | hist) . . (+35) . . Fantasy consoles (→Platforms) (current)
- 08:45, 15 January 2023 (diff | hist) . . (-12) . . Processing
- 08:21, 15 January 2023 (diff | hist) . . (+113) . . Processing
- 07:57, 15 January 2023 (diff | hist) . . (+149) . . Processing
- 07:35, 15 January 2023 (diff | hist) . . (-13) . . Processing
- 07:34, 15 January 2023 (diff | hist) . . (+29) . . Processing
- 07:17, 15 January 2023 (diff | hist) . . (-433) . . Processing
- 07:10, 15 January 2023 (diff | hist) . . (-913) . . Processing (→Optimisation Tricks)
- 07:09, 15 January 2023 (diff | hist) . . (0) . . Processing (→Getting started)
- 07:09, 15 January 2023 (diff | hist) . . (+213) . . Processing (→Video display)
- 06:55, 15 January 2023 (diff | hist) . . (-56) . . Processing (→Built-in Draw functions)
- 06:47, 15 January 2023 (diff | hist) . . (+2) . . Processing (→Getting started)
- 06:42, 15 January 2023 (diff | hist) . . (-77) . . Processing
- 06:32, 15 January 2023 (diff | hist) . . (+50) . . Processing
- 06:30, 15 January 2023 (diff | hist) . . (+5,818) . . N Processing (Created page with "The PICO-8 is a fantasy computer for making, playing and sharing tiny games and demos. There are built-in tools for development: code, sprites, maps, sound editors and the co...")
- 05:32, 15 January 2023 (diff | hist) . . (-234) . . PICO-8 (→Getting something on screen)
- 05:32, 15 January 2023 (diff | hist) . . (+1) . . PICO-8
- 05:32, 15 January 2023 (diff | hist) . . (+328) . . PICO-8 (→Optimisation Tricks)
- 05:23, 15 January 2023 (diff | hist) . . (+189) . . PICO-8 (→Optimisation Tricks)
- 05:20, 15 January 2023 (diff | hist) . . (+489) . . PICO-8
- 05:04, 15 January 2023 (diff | hist) . . (+201) . . PICO-8
- 04:58, 15 January 2023 (diff | hist) . . (+18) . . PICO-8
- 04:57, 15 January 2023 (diff | hist) . . (+234) . . PICO-8 (→Getting something on screen)
- 04:36, 15 January 2023 (diff | hist) . . (-6) . . Fantasy consoles
- 04:35, 15 January 2023 (diff | hist) . . (+28) . . Fantasy consoles
- 04:34, 15 January 2023 (diff | hist) . . (-5) . . Main Page (current)
- 04:33, 15 January 2023 (diff | hist) . . (+18) . . Main Page (→Welcome to SizeCoding.org!)
- 12:10, 8 September 2022 (diff | hist) . . (+478) . . Floating-point Opcodes (current)
- 07:05, 20 June 2022 (diff | hist) . . (+106) . . Motorola 68000 (→Size considerations)
- 07:04, 20 June 2022 (diff | hist) . . (+512) . . Motorola 68000
- 06:12, 20 June 2022 (diff | hist) . . (+142) . . Commodore Amiga (→Setting up) (current)
- 06:11, 20 June 2022 (diff | hist) . . (+3) . . Commodore Amiga (→Setting up)
- 04:36, 20 June 2022 (diff | hist) . . (+201) . . Motorola 68000 (→The Motorola 68k processor)
- 04:33, 20 June 2022 (diff | hist) . . (+6) . . Motorola 68000 (→Registers)
- 04:33, 20 June 2022 (diff | hist) . . (+109) . . Motorola 68000 (→Registers)
- 04:27, 20 June 2022 (diff | hist) . . (+6) . . Commodore Amiga (→Additional Resources)
- 04:27, 20 June 2022 (diff | hist) . . (-9) . . Commodore Amiga (→Additional Resources)
- 16:07, 19 June 2022 (diff | hist) . . (+8) . . Atari ST (current)
- 16:06, 19 June 2022 (diff | hist) . . (+84) . . Atari ST
- 04:50, 19 June 2022 (diff | hist) . . (+740) . . Atari ST
- 04:05, 19 June 2022 (diff | hist) . . (+346) . . Atari ST
- 03:56, 19 June 2022 (diff | hist) . . (+91) . . Atari ST
- 03:55, 19 June 2022 (diff | hist) . . (+51) . . Atari ST
- 10:34, 30 April 2022 (diff | hist) . . (+9) . . MicroW8 (current)
- 10:33, 30 April 2022 (diff | hist) . . (+11) . . MicroW8
- 10:32, 30 April 2022 (diff | hist) . . (+60) . . MicroW8 (→Graphics)
- 10:29, 30 April 2022 (diff | hist) . . (0) . . N File:Microw8pal.png (current)
- 08:01, 30 April 2022 (diff | hist) . . (-135) . . MicroW8
- 08:00, 30 April 2022 (diff | hist) . . (-5) . . MicroW8
- 08:00, 30 April 2022 (diff | hist) . . (+3) . . MicroW8
- 07:59, 30 April 2022 (diff | hist) . . (+1,612) . . MicroW8
- 05:43, 30 April 2022 (diff | hist) . . (+133) . . MicroW8
- 05:07, 30 April 2022 (diff | hist) . . (+314) . . PICO-8
- 04:58, 30 April 2022 (diff | hist) . . (-74) . . Main Page
- 04:57, 30 April 2022 (diff | hist) . . (+80) . . Fantasy consoles
- 08:59, 10 March 2022 (diff | hist) . . (-573) . . Main Page
- 08:57, 10 March 2022 (diff | hist) . . (0) . . DOS (current)
- 08:57, 10 March 2022 (diff | hist) . . (+976) . . N DOS (Created page with "== Introduction == The DOS platform is one of the more popular sizecoding platforms because it provides a good mix between available CPU Power, graphical capabilities and head...")
- 08:47, 10 March 2022 (diff | hist) . . (+264) . . 6502
- 08:20, 10 March 2022 (diff | hist) . . (+3,563) . . N Atari 8Bit (Created page with "== Atari 8-bit family == The systems in this family are: Atari 400, 800, 5200, 1200XL, 600XL, 800XL, 130XE, 65XE, 800XE and XEGS.<br /> The Atari 8-bit systems consists of th...") (current)
- 08:19, 10 March 2022 (diff | hist) . . (-3,565) . . 6502
- 08:18, 10 March 2022 (diff | hist) . . (+15,350) . . N Commodore 64 (Created page with "== Commodore 64 == The Commodore system consists of a 6502-compatible MOS 6510 processor with custom hardware for graphics and sound. === Setting up === Setting up your devel...")
- 08:18, 10 March 2022 (diff | hist) . . (-15,352) . . 6502
- 08:17, 10 March 2022 (diff | hist) . . (+6,976) . . N Apple II (Created page with "== Apple II == The Apple II is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve W...") (current)
- 08:16, 10 March 2022 (diff | hist) . . (-6,978) . . 6502
- 08:15, 10 March 2022 (diff | hist) . . (+3,065) . . N Atari Lynx (Created page with "== Atari Lynx == The Atari Lynx consists of the 65C02 with custom hardware for graphics and sound.<br> If you come from Atari 8bit or Apple, there are no illegal opcodes anymo...") (current)
- 08:14, 10 March 2022 (diff | hist) . . (-3,067) . . 6502
- 08:10, 10 March 2022 (diff | hist) . . (+140) . . Z80
- 08:04, 10 March 2022 (diff | hist) . . (+9,208) . . N ZX Spectrum (Created page with "== ZX Spectrum == The ZX Spectrum consists of a Z80A @ 3.5 MHz CPU with either 16k, 48k or 128K of RAM. Most demos are targeted at the Spectrum 128 because it includes more m...")
- 08:03, 10 March 2022 (diff | hist) . . (-9,431) . . Z80
- 08:01, 10 March 2022 (diff | hist) . . (+1,009) . . N Amstrad CPC (Created page with "== Amstrad CPC == The Amstrad consists of a Z80A @ 3.5 MHz CPU === Setting up === Setting up: * Assembler: - ** The emulator [http://www.winape.net/ Winape] has an integrat...")
- 08:00, 10 March 2022 (diff | hist) . . (-1,011) . . Z80
- 07:56, 10 March 2022 (diff | hist) . . (+159) . . ARM
- 07:55, 10 March 2022 (diff | hist) . . (-86) . . Main Page
- 07:54, 10 March 2022 (diff | hist) . . (+2,144) . . N Gameboy Advance (Created page with "== Gameboy Advance == The Gameboy Advance uses an ARM7TDMI Processor running at 16.7 MHz, 384kb of memory and a 240x160 pixel resolution. === Setting up === Setting up your d...") (current)
- 07:53, 10 March 2022 (diff | hist) . . (-2,146) . . ARM (Replaced content with "== Introduction == So here is a bit of help to get you started: === The ARM processor === The ARM Processor is a RISC based architecture and comes in many flavors.")
- 07:43, 10 March 2022 (diff | hist) . . (-12,013) . . Motorola 68000
- 06:18, 10 March 2022 (diff | hist) . . (+800) . . N Atari Jaguar (Created page with "== Atari Jaguar == The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of...")
- 06:11, 10 March 2022 (diff | hist) . . (+684) . . N Commodore Amiga (Created page with "== Commodore Amiga == The Commodore Amiga system consists of the M68k system with custom hardware for graphics and sound. === Setting up === * Assembler: - * Emulator(s): Li...")
- 06:09, 10 March 2022 (diff | hist) . . (+11,540) . . N Atari ST (Created page with "== Atari ST == The Atari ST systems consists of the M68k system with custom hardware for graphics and sound. === Setting up === Setting up your development platform for the A...")
- 05:50, 10 March 2022 (diff | hist) . . (-91) . . m Main Page
- 05:35, 10 March 2022 (diff | hist) . . (0) . . Fantasy consoles
- 05:35, 10 March 2022 (diff | hist) . . (-18,296) . . Fantasy consoles (Replaced content with "== Introduction == Welcome to the virtual machine section of the website, where we will cover virtual machine (VM) languages and platforms like the TIC-80, PICO-8, MicroW8...")
- 05:28, 10 March 2022 (diff | hist) . . (-56) . . Main Page
- 05:24, 10 March 2022 (diff | hist) . . (+32) . . MicroW8
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